print "error is ", target - guess * guess
for j:=0; then j = j+3 ; while j < 10:
- if j != 0 and then 20 / j > 3:
+ if j != 0 and 20 / j > 3:
print "20 /", j," =", 20 / j
else
print "I won't calculate 20 /", j
pi ::= 3.1415926535897
- if 355/113 == pi or else +(pi - 355/113) < 0.001:
+ if 355/113 == pi or +(pi - 355/113) < 0.001:
print "Close enough"
print "lower" if 355/113 < pi else "higher"
print "higher" if 355/113 > pi else "lower"
func insert(list:@linkage; new:string)
p:=list
- while ?p.next and then p.next.this < new:
+ while ?p.next and p.next.this < new:
p = p.next.list
t:@node = @new()
t.list.next = p.next
Some operators that have only recently been added, and so have not
generated all that much experience yet are "and then" and "or else" as
-short-circuit Boolean operators, and the "if ... else" trinary
-operator which can select between two expressions based on a third
-(which appears syntactically in the middle).
+short-circuit Boolean operators (which have since been remove), and the
+"if ... else" trinary operator which can select between two expressions
+based on a third (which appears syntactically in the middle).
The "func" clause currently only allows a "main" function to be
declared. That will be extended when proper function support is added.
### Expressions: Boolean
The next class of expressions to use the `binode` will be Boolean
-expressions. "`and then`" and "`or else`" are similar to `and` and `or`
-have same corresponding precendence. The difference is that they don't
+expressions. `and` and `or` are short-circuit operators that don't
evaluate the second expression if not necessary.
###### Binode types
And,
- AndThen,
Or,
- OrElse,
Not,
###### declare terminals
b->right = $<3;
$0 = b;
} }$
- | Expression or else Expression ${ {
- struct binode *b = new(binode);
- b->op = OrElse;
- b->left = $<1;
- b->right = $<4;
- $0 = b;
- } }$
-
| Expression and Expression ${ {
struct binode *b = new(binode);
b->op = And;
b->right = $<3;
$0 = b;
} }$
- | Expression and then Expression ${ {
- struct binode *b = new(binode);
- b->op = AndThen;
- b->left = $<1;
- b->right = $<4;
- $0 = b;
- } }$
-
| not Expression ${ {
struct binode *b = new(binode);
b->op = Not;
print_exec(b->right, -1, bracket);
if (bracket) printf(")");
break;
- case AndThen:
- if (bracket) printf("(");
- print_exec(b->left, -1, bracket);
- printf(" and then ");
- print_exec(b->right, -1, bracket);
- if (bracket) printf(")");
- break;
case Or:
if (bracket) printf("(");
print_exec(b->left, -1, bracket);
print_exec(b->right, -1, bracket);
if (bracket) printf(")");
break;
- case OrElse:
- if (bracket) printf("(");
- print_exec(b->left, -1, bracket);
- printf(" or else ");
- print_exec(b->right, -1, bracket);
- if (bracket) printf(")");
- break;
case Not:
if (bracket) printf("(");
printf("not ");
###### propagate binode cases
case And:
- case AndThen:
case Or:
- case OrElse:
case Not:
/* both must be Tbool, result is Tbool */
propagate_types(b->left, c, perr, Tbool, 0);
###### interp binode cases
case And:
- rv = interp_exec(c, b->left, &rvtype);
- right = interp_exec(c, b->right, &rtype);
- rv.bool = rv.bool && right.bool;
- break;
- case AndThen:
rv = interp_exec(c, b->left, &rvtype);
if (rv.bool)
rv = interp_exec(c, b->right, NULL);
break;
case Or:
- rv = interp_exec(c, b->left, &rvtype);
- right = interp_exec(c, b->right, &rtype);
- rv.bool = rv.bool || right.bool;
- break;
- case OrElse:
rv = interp_exec(c, b->left, &rvtype);
if (!rv.bool)
rv = interp_exec(c, b->right, NULL);
a : number
a = A;
b:number = B
- if a > 0 and then b > 0:
+ if a > 0 and b > 0:
while a != b:
if a < b:
b = b - a