parse_oceani(ss->code, &context.config, dotrace ? stderr : NULL);
+ resolve_consts(&context);
prepare_types(&context);
if (!context.parse_error && !analyse_funcs(&context)) {
fprintf(stderr, "oceani: type error in program - not running.\n");
while (context.scope_depth > 0)
scope_pop(&context);
## free global vars
+ ## free const decls
## free context types
## free context storage
exit(context.parse_error ? 1 : 0);
while (v) {
struct variable *next = v->previous;
- if (v->global) {
+ if (v->global && v->frame_pos >= 0) {
free_value(v->type, var_value(&context, v));
- if (v->depth == 0)
- // This is a global constant
+ if (v->depth == 0 && v->type->free == function_free)
+ // This is a function constant
free_exec(v->where_decl);
}
free(v);
### The `const` section
-As well as being defined in with the code that uses them, constants
-can be declared at the top level. These have full-file scope, so they
-are always `InScope`. The value of a top level constant can be given
-as an expression, and this is evaluated immediately rather than in the
-later interpretation stage. Once we add functions to the language, we
-will need rules concern which, if any, can be used to define a top
-level constant.
+As well as being defined in with the code that uses them, constants can
+be declared at the top level. These have full-file scope, so they are
+always `InScope`, even before(!) they have been declared. The value of
+a top level constant can be given as an expression, and this is
+evaluated after parsing and before execution.
+
+A function call can be used to evaluate a constant, but it will not have
+access to any program state, once such statement becomes meaningful.
+e.g. arguments and filesystem will not be visible.
Constants are defined in a section that starts with the reserved word
`const` and then has a block with a list of assignment statements.
not, the type will be determined during analysis, as with other
constants.
-As the types constants are inserted at the head of a list, printing
-them in the same order that they were read is not straight forward.
-We take a quadratic approach here and count the number of constants
-(variables of depth 0), then count down from there, each time
-searching through for the Nth constant for decreasing N.
+###### parse context
+ struct binode *constlist;
###### top level grammar
$void
Const -> IDENTIFIER :: CType = Expression ${ {
- int ok;
struct variable *v;
+ struct binode *bl, *bv;
+ struct var *var = new_pos(var, $ID);
- v = var_decl(c, $1.txt);
+ v = var_decl(c, $ID.txt);
if (v) {
- struct var *var = new_pos(var, $1);
v->where_decl = var;
v->where_set = var;
- var->var = v;
+ v->type = $<CT;
v->constant = 1;
v->global = 1;
} else {
- struct variable *vorig = var_ref(c, $1.txt);
+ v = var_ref(c, $1.txt);
tok_err(c, "error: name already declared", &$1);
type_err(c, "info: this is where '%v' was first declared",
- vorig->where_decl, NULL, 0, NULL);
- }
- do {
- ok = 1;
- propagate_types($5, c, &ok, $3, 0);
- } while (ok == 2);
- if (!ok)
- c->parse_error = 1;
- else if (v) {
- struct value res = interp_exec(c, $5, &v->type);
- global_alloc(c, v->type, v, &res);
+ v->where_decl, NULL, 0, NULL);
}
+ var->var = v;
+
+ bv = new(binode);
+ bv->op = Declare;
+ bv->left = var;
+ bv->right= $<Exp;
+
+ bl = new(binode);
+ bl->op = List;
+ bl->left = c->constlist;
+ bl->right = bv;
+ c->constlist = bl;
} }$
-###### print const decls
+###### core functions
+ static void resolve_consts(struct parse_context *c)
{
- struct variable *v;
- int target = -1;
-
- while (target != 0) {
- int i = 0;
- for (v = context.in_scope; v; v=v->in_scope)
- if (v->depth == 0 && v->constant) {
- i += 1;
- if (i == target)
- break;
- }
-
- if (target == -1) {
- if (i)
- printf("const\n");
- target = i;
- } else {
- struct value *val = var_value(&context, v);
- printf(" %.*s :: ", v->name->name.len, v->name->name.txt);
- type_print(v->type, stdout);
- printf(" = ");
- if (v->type == Tstr)
- printf("\"");
- print_value(v->type, val, stdout);
- if (v->type == Tstr)
- printf("\"");
- printf("\n");
- target -= 1;
+ struct binode *b;
+ c->constlist = reorder_bilist(c->constlist);
+ for (b = cast(binode, c->constlist); b;
+ b = cast(binode, b->right)) {
+ int ok;
+ struct binode *vb = cast(binode, b->left);
+ struct var *v = cast(var, vb->left);
+ do {
+ ok = 1;
+ propagate_types(vb->right, c, &ok,
+ v->var->type, 0);
+ } while (ok == 2);
+ if (!ok)
+ c->parse_error = 1;
+ else {
+ struct value res = interp_exec(
+ c, vb->right, &v->var->type);
+ global_alloc(c, v->var->type, v->var, &res);
}
}
}
+###### print const decls
+ {
+ struct binode *b;
+ int first = 1;
+
+ for (b = cast(binode, context.constlist); b;
+ b = cast(binode, b->right)) {
+ struct binode *vb = cast(binode, b->left);
+ struct var *vr = cast(var, vb->left);
+ struct variable *v = vr->var;
+
+ if (first)
+ printf("const\n");
+ first = 0;
+
+ printf(" %.*s :: ", v->name->name.len, v->name->name.txt);
+ type_print(v->type, stdout);
+ printf(" = ");
+ print_exec(vb->right, -1, 0);
+ printf("\n");
+ }
+ }
+
+###### free const decls
+ free_binode(context.constlist);
+
### Function declarations
The code in an Ocean program is all stored in function declarations.