int p = item_prod(itm);
int bp = item_index(itm);
struct production *pr = g->productions[p];
+ struct symbol *s;
- if (bp < pr->body_size &&
- pr->body[bp]->type == Terminal) {
- /* shiftable */
- int sym = pr->body[bp]->num;
- if (symset_find(&shifts, sym) < 0)
- symset_add(&shifts, sym, itm);
- }
+ if (bp >= pr->body_size ||
+ pr->body[bp]->type != Terminal)
+ /* not shiftable */
+ continue;
+
+ s = pr->body[bp];
+ if (s->precedence && is->precedence)
+ /* Precedence resolves this, so no conflict */
+ continue;
+
+ if (symset_find(&shifts, s->num) < 0)
+ symset_add(&shifts, s->num, itm);
}
/* Now look for reductions and conflicts */
for (j = 0; j < is->items.cnt; j++) {